Design Engineer, Member Experience

Nekohealth — United Kingdom · Posted ~7 hours ago

Skills

Frontend engineering UI implementation Figma-to-code Interaction design Motion and animation Design systems Web development TypeScript React Figma Web Animation

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Summary ✨ AI‑Generated

Own the implementation of a digital experience across web, apps, wearables, and connected physical environments. Translate designs into production-quality code, maintain a strong standard for interaction and animation, and build a scalable design system that enables a small team to deliver consistently and quickly.

Highlights

High-ownership design engineering role spanning app, web, wearable, and physical digital experiences, with responsibility for design systems, interaction quality, motion, and rapid product delivery.

Description

Mission Neko is redefining what prevention means, from treating illness when it arrives, to sustaining health before it's ever at risk. Our mission: make data-driven, preventative care accessible to more people, before symptoms appear. In a single, non-invasive visit under an hour, proprietary technology and direct clinical care combine to deliver personalised, actionable insights. It's a team that thinks in 10x, not 10%. Every role here plays a part in building a world where prevention is the norm, and where your work genuinely helps people live longer, healthier lives. Role Purpose We are looking for an exceptional Design Engineer to own how Neko looks and feels in code, across every surface a member touches: app, web, wearables, clinic and scan room. You take design from Figma to production, hold the bar for interaction, motion and animation, and build the design system that lets a small team ship fast and consistently, whether the code is written by a person or an agent. This is a role for someone who moves quickly, has strong product taste, and cares about getting the details right, because those details are what make a product feel great. Neko has to feel like the future of healthcare. What You'll Deliver in the First 6–12 Months Ship member-facing experiences end to end across app, web, wearables and clinic screens, with prototypes in code within a day (Member-first, always).One cross-platform design system, built with Design and Motion: co-define component contracts, own them in code, and carry our motion language into the product (Chase 10X, not 10%).Drive adoption: move existing products onto the system, replace duplicated components, and make it the easiest choice for every engineer and their AI tools (Impact, not activity).A design system agents can use as well as people: typed, documented and opinionated enough that generated UI looks like Neko by default (Tech-enabled, human-centered).Keep evaluating new models and design tooling and rebuilding our workflow when something better comes along (Optimistic truth seeking). Minimum Qualifications Deep front-end experience with TypeScript, React and React Native, and a portfolio of shipped work you are proud of. Taste is the first thing we look at.A sharp eye for design, interaction and detail: spacing, motion, typography, accessibility and performance.You have built or owned a design system other engineers adopted and raised the craft bar for a team.A product mindset and the ability to move quickly from idea to production, across the stack when needed.Fluent in Figma, including variables and design token pipelines with multi-platform output. You use AI coding tools every day, and you still check every pixel yourself. Preferred Qualifications Animation and motion on native mobile: Reanimated, Lottie, Rive or similar.Building LLM-powered interfaces or AI-driven products.Designing for wearables or for screens that run on physical hardware.Healthcare, or another field where calm, trust and clarity are the product. Our Stack Frontend: React, React Native, TypeScript, Swift and Kotlin where needed, Next.js, Sanity, VercelBackend: C#, Node, Cosmos DBDesign: FigmaTooling: Azure DevOps, Claude Code