Software Developer

Triveni It — United States · Posted ~2 hours ago

Senior Onsite

Skills

C C++ GStreamer USB GMSL Object-Oriented Programming SOLID CMake Linux

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Summary ✨ AI‑Generated

We are seeking a Software Developer to design and build real-time applications, focusing on video streaming and hardware interfaces, using C/C++ and GStreamer on Linux platforms.

Highlights

Opportunity to work on real-time video streaming applications and hardware interfaces in an onsite role.

Description

Software Developer Location: Tualatin, Oregon- Onsite Immediate joiners required 4+ years’ Experience We are seeking an experienced Software Developer with 4+ years of strong expertise in C/C++ programming to join our team. The ideal candidate will have a proven track record in developing real-time applications, particularly in video streaming and hardware interface development. Responsibilities • Design, develop, and maintain real-time applications on Linux platforms using C/C++. • Work with video streaming libraries like G-Streamer to develop robust streaming solutions. • Integrate and manage USB and GMSL interfaces for camera systems. • Apply Object-Oriented Programming (OOP) principles and follow SOLID principles for scalable software development. • Design system architectures and implement efficient software design patterns. • Develop and manage build systems using CMake for modular and efficient code compilation. • Debug and resolve complex software issues in a real-time system environment. • Use version control tools (e.g., Git) for collaborative development, branching, and version management. • Participate in peer code reviews to ensure code quality, consistency, and adherence to best practices. • Collaborate with cross-functional teams to understand project requirements and deliver high-quality software solutions. Required Skills and Qualifications • Programming Skills: Proficiency in C and C++ with a strong understanding of OOP concepts. • Video Streaming Expertise: Hands-on experience with G-Streamer or similar video streaming libraries and codecs. • Hardware Interfaces: Knowledge of USB and GMSL interfaces for camera integration. • Real-Time Applications: Experience in developing applications with stringent performance and latency requirements. • Version Control: Proficiency in using Git or similar tools for code versioning and collaboration. • Code Review: Experience in conducting and participating in peer code reviews. • Debugging: Excellent debugging and problem-solving skills in a Linux environment. • Build Systems: Experience with CMake for managing build processes. • Design Principles: Understanding of SOLID principles, system design, and software design patterns.