Summary
β¨ AIβGenerated
Take on a senior technical leadership role at an independent game studio and help establish the engineering direction for a new title in early production. You will lead and manage technical game development while helping shape development practices, architecture, and the studio's technical future.
Highlights
High-impact technical leadership opportunity at an early-stage independent game studio, with the chance to shape development practices and contribute to a new game from early production.
Description
We are Fortress Games
Fortress Games is an independent video game studio based out of Calgary, Canada.
We are currently in the early production stages of our first title, Zero State Agent, and looking for a strategic addition to our Management Team.
At Fortress Games, our vision is for players to find fun through unique and meaningful play, driven by memorable moments and unforgettable experiences.
Our Current Project - Zero State Agent
Set in the near-future of the vast and diverse wilderness of Canada, against a backdrop of espionage and covert operations, Zero State Agent brings tactical stealth gameplay to open-world survival.
Launching on PC, players will explore, craft, build, infiltrate and survive as they discover the truth behind a new global threat and the forces that brought them there.
The Challenge Ahead
This is a key technical role that offers a recognized expert the opportunity to lead and manage technical game development for a new indie studio.
You will be involved, and a key decision maker, in all aspects of game development, working collaboratively with game designers, artists and marketers to bring the vision of Zero State Agent to life.
We are looking for a technical expert with demonstrated experience in full-cycle game development, from conception to shipping, who can assume a leadership role within Fortress Games to help build our team and deliver an outstanding game.
We are looking for someone wanting to join a rising young studio and help us build a great company, with a great team, delivering great games.
Role is Remote
Responsibilities:
β Lead and direct all technical aspects of game development, guiding internal and external teams
β Define the strategic direction and execution of technology and quality assurance for the studio
β Be responsible for process, schedule and quality aspects of game development, including establishing the development framework, reporting, risk management, capacity planning, resource management and budget
β Support the creative game design process in coordination with our Creative Director
β Support the building of an internal technical game development team
β Evaluate, select, and manage external development partners as required
β Mentor and support junior development resources
β Design highly scalable, testable code and drive implementation through technical teams
β Manage the discovery and fixing of programming bugs
β Foster an engaging, fulfilling and fun working environment
β Closely collaborate with leadership to lead and scale the studio into the future
Qualifications
β 8+ years of experience as a professional game developer
β Demonstrated experience in full-cycle game development, from conception to shipping
β Extensive knowledge of game architecture and technologies
β Extensive knowledge of C#/C++ programming languages
β Extensive knowledge of Unity or Unreal systems and procedures
β Experience with cooperative multiplayer (8-12 players)
β Experience with procedural world generation
β Experience with debugging, profiling, and performance optimizations
β Ability to lead a team and educate junior team members
β Creative, ambitious, curious, resourceful, autonomous, and good team player
β A strong desire to be an early member of a small team with big ideas!