Senior Developer Support Engineer

Nintendo Of Europe — Germany · Posted ~1 hour ago

Senior

Skills

Technical developer support Technical troubleshooting Performance analysis GPU optimization CPU optimization Profiling System analysis

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Summary ✨ AI‑Generated

A global entertainment technology organization is seeking a Senior Developer Support Engineer to provide high-quality technical assistance to external developers. You will investigate complex issues, analyze system behavior and performance, and help optimize CPU and GPU workloads through profiling and detailed technical investigation. The role is suited to an experienced engineer who enjoys solving difficult technical problems and enabling other developers to succeed.

Highlights

Support third-party developers with complex technical issues while performing deep performance and system analysis. The role provides hands-on exposure to CPU and GPU optimization, profiling, and advanced software engineering challenges within a global entertainment technology environment.

Description

Level up! Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards. Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo’s focus has been the development, manufacturing, and sale of its gaming systems and software. At Nintendo, we bring together employees with a wide range of characteristics and work together towards a common goal – to put smiles on the faces of people all over the world. Tasks Respond to technical support inquiries from third-party developers, ensuring timely and high-quality assistanceInvestigate complex technical issues and provide effective solutions, including deep analysis of performance and system behaviorSupport developers with GPU and CPU optimization on Nintendo platforms, including profiling, performance analysis, and best-practice guidanceDevelop sample code, tools, and technical documentation (e.g., whitepapers, guidelines) to enable and educate developersCollaborate with internal teams (e.g., SDK, hardware, and tools teams) to resolve issues and improve developer experienceRepresent Nintendo of Europe at industry events, participate in technical discussions with external partners, and respond to developer inquiries Requirements University degree in Computer Science or comparable qualificationStrong C++ programming skills, ideally in performance-critical or low-level systemsExperience in graphics programming and CPU/GPU optimization, including profiling and performance analysis of real-time applicationsSolid understanding of rendering pipelines, shader development, and hardware-level performance considerationsFamiliarity with modern graphics APIs such as Vulkan (SPIR-V), DirectX (HLSL), and/or OpenGL, and the ability to work with or quickly adapt to proprietary SDKs and graphics APIsStrong communication skills, with the ability to clearly explain complex technical topics to developersWillingness to travel for business within Europe and occasionally internationally (e.g., US, Japan)Fluent written and spoken English language skills; Japanese language proficiency would be an advantageBackground in the games industry, ideally in graphics or optimization-focused roles would be a plusExperience with game engines such as Unreal Engine or Unity is a plus Please bear in mind that it might be a Senior position depending on your professional experience. Are you interested? We look forward to receiving your application in English, including your earliest possible starting date and salary expectation.