Backend Engineer - Game Server

Omnilojo — Singapore · Posted ~21 hours ago

Senior Full-time

Skills

Java server-side development game server architecture networking performance optimization data optimization backend development technical problem solving

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Summary ✨ AI‑Generated

A backend engineering opportunity focused on building and scaling core server systems for a live game. You will shape server architecture, communication protocols, services, performance and networking optimizations, core framework components, and internal development tools. The role seeks a computer science or equivalent background and 3+ years of server-side development experience in the game industry, with strong Java expertise.

Highlights

Own core backend and game-server systems, tackle challenging performance and networking problems, shape scalable technical architecture, and build tools that improve engineering productivity and long-term live operations.

Description

We’re looking for a Backend Engineer to help build and scale the backend for our game. You’ll take ownership of core server systems, performance optimization, and technical foundations that support long-term live operations. What You’ll Do Lead the architecture design of game server systems, including communication protocols and module/service breakdown.Build and maintain core server features, with ongoing refactoring and codebase improvements.Drive performance, networking, and data optimizations to ensure stability, scalability, security, and efficiency.Solve complex technical bottlenecks and implement key framework components and core server logic.Build internal tools that improve development and iteration efficiency.Write and maintain technical documentation to support long-term team productivity. What We’re Looking For Bachelor’s degree in Computer Science or a related field (or equivalent experience).3+ years of server-side development experience in the game industry.Strong Java skills, with solid understanding of JVM internals and performance tuning.Proficiency in Linux environments.Strong understanding of concurrency (multi-threading, multi-process architecture, async messaging/queues).Experience with socket/network programming.Experience with databases such as Redis, MySQL, MongoDB, including performance optimization.Familiarity with design patterns, algorithms, and data structures.Strong ownership, clear communication, and ability to solve complex problems independently.Strong communication skills in English, with working proficiency in Mandarin for cross functional collaboration with Mandarin-speaking stakeholders (players/regional team members). Bonus Points Golang experience.Python scripting experience (internal tooling, automation).Experience building high-concurrency, high-availability distributed systems.Experience shipping and supporting a fully launched game.