Software Engineer

Easports — Canada · Posted ~22 hours ago

Full-time Hybrid

Skills

Software engineering Game development C++ Gameplay technology

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Summary ✨ AI‑Generated

A software engineering opportunity within a major sports game-development environment. You will help build inventive and responsive gameplay technology, collaborate with multidisciplinary teams, and contribute to entertainment software enjoyed by a large global audience. The role is based in the Vancouver area and requires onsite work three days each week.

Highlights

Join a creative game-development team working on high-profile sports entertainment experiences. The role offers an opportunity to contribute to inventive gameplay technology, collaborate in a global environment, and work on software used by a large international player community.

Description

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week. EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime. This team works 3 days/week onsite in our Burnaby studio. As a Systems Software Engineer, you will help define, deliver, and evolve the foundational engine and technology systems that enable performance, scalability, and creative freedom across all domains—gameplay, animation, rendering, online, front end, and tools. This role focuses on hands-on engineering and collaborative problem solving. You’ll work on challenging systems problems while taking ownership of key initiatives, collaborating across teams, and enabling others to succeed. Your Impact Be the Technical Glue Act as a trusted technical partner across the team, helping engineers understand platform capabilities, engine behavior, and system-level tradeoffs.Enable other domains to design and ship better features by providing guidance, shared systems, and scalable technical solutions. Drive Systems & Engine Evolution Help define and drive engine, platform, automation, and release strategies in partnership with technical leadership.Deliver foundational improvements in performance, memory usage, load times, stability, and developer workflows through well-designed systems. Own Delivery & Technical Quality Own the delivery of systems initiatives end-to-end, including planning, risk identification, and execution.Track and uphold technical KPIs across performance, memory, stability, and maintainability on all supported platforms.Ensure systems ship predictably, scale effectively, and support both development and live-service needs. Collaborate Beyond the Team Build strong working relationships with franchise systems teams and central engine groups, sharing solutions, best practices, and hard-earned lessons. Your Qualifications 3+ years of professional software engineering experience, including work on large-scale or performance-sensitive systems.Strong expertise in C++ and comfort navigating large, complex codebases.Solid understanding of systems-level fundamentals: performance, memory management, multithreading, and platform constraints.Experience working in or alongside game engines or real-time systems.A proven ability to deliver complex systems end-to-end with quality and predictability.Experience with, or strong curiosity around, AI-assisted development tools (e.g., coding agents) to accelerate prototyping, development, testing, and workflow automation.Proven track record of—or strong affinity for—integrating emerging AI technologies into development or creative pipelines to drive innovation and efficiency A collaborative, support-oriented mindset, with clear communication across disciplines. Preferred Exposure to tooling, build systems, automation, or multi-platform development.Interest in growing technical leadership responsibilities and influencing long-term strategy. Why Join Us Play a foundational role in a franchise enjoyed by tens of millions of players worldwide.Influence nearly every technical domain without being locked into a single feature area.Help define long-term engine, platform, and systems strategy.Grow your engineering career while staying close to hands-on development.Work with a collaborative, passionate team building one of the world’s premier fighting games. Pay Transparency - North America Compensation And Benefits The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.