Senior Game Engineer - AAA Games

Tantalus Media — Australia · Posted ~1 week ago

Senior Full-time Onsite

Skills

Game development Game engineering C++ AAA game development

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Summary ✨ AI‑Generated

An established game development studio is seeking experienced Senior Game Engineers to deliver high-quality AAA projects. You will work across remasters, ports, downloadable content, and expansion projects, collaborating with a growing team of developers on technically challenging game experiences.

Highlights

Work on diverse AAA game projects including remasters, ports, downloadable content, and expansion projects alongside an experienced game development team with opportunities across multiple Australian studios.

Description

Why work for one publisher when you can work with many?Work on diverse and challenging projects with a highly regarded team! Tantalus Media is a games powerhouse here in Australia. Founded in the mid 90's we've been fortunate to work on titles such as Age of Empires, City Skylines, Lego 2k Drive, Luigis Mansion 2, The Legend of Zelda and more. As part of the Keywords Studios Global Team, we continue to grow with studios now located in Adelaide and Brisbane with Melbourne being our Home Base. These positions can be based in Adelaide, Brisbane or Melbourne. What's even more exciting are our recently secured AAA projects and future growth plans. We're looking for several experienced Senior Game Engineers who are eager to help us deliver the consistent level of quality and service our Tantalus Team are renowned for across the globe. You will join our growing team of developers (30+) and work on projects from remasters, porting, DLC and expansion pack projects. Our projects are wide ranging in terms of game engines, and genres providing you with plenty of learning opportunities. Whether you are a generalist or specialist AAA Games Engineer, we'd love to hear from you. We're currently seeking specialists in Rendering, UI, Animation, or Gameplay. Current projects are in Unreal Engine and we will prioritise those with extensive UE experience. Key responsibilities: Working closely with producers, game designers and artists to implement game features using C++Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.Staying up to date with new technologies and architecturesFollowing Tantalus and Keywords Studios standards and best practicesAssisting and mentoring other programmers in your areas of expertise Skills, Abilities Excellent programming skills in C++ with seven years or more experienceUnreal Engine, Custom Engine experienceExcellent problem-solving skillsWell honed skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, Rendering etc.)Ability to write clear, maintainable codeDemonstrated ability to create and deliver to deadlinesAbility to work as part of a teamExcellent written and verbal communication skillsGood interpersonal skills and pleasant personalityAbility to ramp up quickly with unfamiliar code bases or technical skills.A genuine enthusiasm and passion for the games industry Qualification Bachelors Degree is Software Engineering or Game Design (Programming) Our recruitment process will include an initial screening call, online coding assessment, technical interview, and soft skills interview for those successful. Should you require any accommodations or adjustments during the process, please let us know. Keywords Studios is a major supporter of Women in Games and firmly invested in improving diversity and inclusion within our workforce.