Java Game Server Engineer
Omnilojo — Singapore · Posted ~3 weeks ago
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We’re looking for a Java Game Server Engineer to help build and scale the backend for our game.
You’ll take ownership of core server systems, performance optimization, and technical foundations that support long-term live operations.
What You’ll Do
Lead the architecture design of game server systems, including communication protocols and module/service breakdown.Build and maintain core server features, with ongoing refactoring and codebase improvements.Drive performance, networking, and data optimizations to ensure stability, scalability, security, and efficiency.Solve complex technical bottlenecks and implement key framework components and core server logic.Build internal tools that improve development and iteration efficiency.Write and maintain technical documentation to support long-term team productivity.
What We’re Looking For
Bachelor’s degree in Computer Science or a related field (or equivalent experience).3+ years of server-side development experience in the game industry.Strong Java skills, with solid understanding of JVM internals and performance tuning.Proficiency in Linux environments.Strong understanding of concurrency (multi-threading, multi-process architecture, async messaging/queues).Experience with socket/network programming.Experience with databases such as Redis, MySQL, MongoDB, including performance optimization.Familiarity with design patterns, algorithms, and data structures.Strong ownership, clear communication, and ability to solve complex problems independently.Strong communication skills in English, with working proficiency in Mandarin for cross functional collaboration with Mandarin-speaking stakeholders (players/regional team members).
Bonus Points
Golang experience.Python scripting experience (internal tooling, automation).Experience building high-concurrency, high-availability distributed systems.Experience shipping and supporting a fully launched game.
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